Added support for bone weights and indices to the ModelProcessor.
Properly normalize relative paths when writing external references.
Fix runtime content type name for effects.
Include the name of the source file in the error message if a dependency couldn't be found.
Added missing license header.
Updated the rest of the project files.
Moved Vector4TypeConverter so it's only within the content pipeline assembly.
Fix visual studio's guid clobber
Merge pull request #2253 from SickheadGames/ModelPipeline

Support for skinning information in content pipeline