Teach AI about appease
Hide mark multiplier if x1. Remove use of null.png. Correctly hide newCardsArt when buying multiple packs
Fix tgtToPos for CardInstance. Greatly simplify candidate portion of AI search
& remove that one stray call to evalGameState
TIL Array.prototype.every exists
Fix logic bug introduced with command refactor
etgutil.mergedecks. Change addCards to use mergedecks. Don't default freepacks
Add logic to AI for evaluating opponent's hand with them drawing next turn in mind
I blame half consistent naming policy
Octopus art (not Squid)
Fix targetingMode being blanked, only stack around iterLoop call, fix AI RTing Alpha Wolf by increasing value of alphawolf active to 3. Also Arctic Octopus
PIXI 1.6.1
More accurate AI logging, Whirlpool
Simplify by removing maybeSetButton
Combine mulligan/cancel button, allow mulliganing to 0 cards
Nightmare does spell damage. Always list fontsize first in font stuff since that's how getTextImage rolls (I don't care that getTextImage isn't involved)
Seems PIXI handles this now
Move keyboard focus to chatArea (readonly input) when clicking canvas. Fix foename (will have to fix getTextImage someday)
Immaterial on-hit abilities are useless.
Merge branch 'master' of https://github.com/serprex/openEtG