Added shadowDistance property to the scene, beyond which shadows are not rendered.

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branch : feature/shadow-distance
Get shadow settings from the pack's render settings

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branch : feature/shadow-distance
Update the scene's shaders when we toggle shadows

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branch : feature/shadow-distance
When the canvas is resized the 'resizecanvas' event will be fired, causing post effect render targets to be resized

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branch : feature/resize-post-effects
Added pc.gfx.Device#resizeCanvas method to resize the canvas and fire the 'resizecanvas' event

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branch : feature/resize-post-effects
Added comment

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branch : feature/resize-post-effects
Removed hasEvent check

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branch : feature/resize-post-effects
events#fire optimization
Merged in feature/resize-post-effects (pull request #69)

When the canvas is resized the 'resizecanvas' event will be fired, causing post effect render targets to be resized
[RELEASE] v0.147.7

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branch : stable
Added tag v0.147.7 for changeset ea9e863a2088

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branch : stable
[VERSION] v0.148.0-dev
Merge from default

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branch : feature/shadow-distance
Changes for new ammo build

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branch : feature/new-ammo
[FIX] screenToWorld now works for orthographic cameras.
[RELEASE] v0.147.8

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branch : stable
Added tag v0.147.8 for changeset f3918521ce2f

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branch : stable
[VERSION] v0.148.0-dev
[FIX] Typo in default clear options.
[RELEASE] v0.147.9

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branch : stable