Recreated parser method in BuboloApplication

Avoided merge conflicts. Much fixing to do!
Simple JSON Added

Adding the JSON Simple Library
Added Parser Class

Moved Parser Method from application class to a separate Parser class.
Parser Error Fixes

Corrected Errors within the Parser Class after migration.
Parser Path Source Update

Updated Path selection to be more flexible,
Renamed Map 1 to Field of Dreams

Exactly what the title says.
Added isLocal member and getter to the tank class

Added a isLocal flag to the tank class to represent a tank on the local
machine.
Merge pull request #113 from BU-CS673/backend

Backend
Minor Parser Updates

Updated entity creation code (more changes to come).
Merge pull request #128 from BU-CS673/backend

Backend
More Parser Updates

Setting up data types in parser for return
Merge pull request #136 from BU-CS673/production

Production
Merge pull request #143 from BU-CS673/production

Merge pull request #138 from BU-CS673/Ethan
Merge pull request #144 from BU-CS673/production

Production
Further Parser Updates

Changed the parser to not be specific to a map.
Add ExplosionSprite

Includes Explosion Concrete Class, this may need to be renamed if we
create different explosions for different things--Bullet, Mine & Tank
may be different?
Switch ExplosionSpriteTest to OBJECTS drawlayer

We need a layer higher than TANKS to draw explosions
Map resized and more parser changes
Merge pull request #162 from BU-CS673/production

Production
Refactoring UI

Refactored UI code to generate Main Menu to avoid using a WYSIWYG
editor.

Added Tank Icon