Working on a new UI, but temporarily added debug buttons that can enable and disable functions on the fly. Don't worry, it will go and make way for much better stuff. I first want to implement the walk script with footstep sounds.
Merge branch 'master' of https://github.com/OlivierHokke/AudioGame

Conflicts:
	SecondDraft/Assets/Levels.unity
Added the footstep script. Now we can add different types of footsteps to different types of grounds