Merge pull request #5 from spaceFountain/master

Per Player cool down and code simplifications
Merge pull request #15 from rourke750/master

Fixed vehicle problems
Fixed some bugs:

 * PreventEnderPearl and requireMaturity Weren't being checked in many
locations
 * People spamming blocks in a bastion would only remove reinforcement
once even if they stayed at it for hours.
 * Non-saved (to DB) Bastions we not assigned proper ids. Caused
problems when removed. (Now DB is updated and id pulled everytime a
bastion is added)
Merge pull request #6 from spaceFountain/master

rourke750's fixes and my fixes to some bugs.
Fixed bug with pistons not careing about the location of the piston
block when pushing. Also with not blocking piston pushes if no blocks
were moved.
Merge pull request #8 from spaceFountain/master

Fixed bug with pistons not careing about the location of the piston
* Changed block handling to block event.
* Devs can now when toggling modes add cords to trigger a player
interact event at the block. (Look at /cti remotely basically)
* Added info on the what Bastion is blocking a location with /cti for
devs
moved to 0.6.2
Merge pull request #10 from spaceFountain/master

As requested
Update BlockListener Priority to LOW
Merge pull request #11 from jjj5311/patch-1

Update BlockListener Priority to LOW
Fixed build that was preventing compilation

The project was requiring files from a certain directory. Changing this fixes it. Also can be resolved within eclipse by editing buildpath for each dependency.
maven build script
Merge pull request #12 from drjawa/patch-1

Fixed build that was preventing compilation
Merge pull request #13 from WildWeazel/patch-2

maven build script
Added missing import

Error on line 36 was due to EventPriority not being imported.
Merge pull request #14 from drjawa/patch-2

Added missing import
Merge pull request #1 from ttk2/master

update