Chance heal bonus->Knockback resist, clean up serialization
remove apply modifications, will add runtime stat calculation to
deserialize
Implement internally managed cached entry invalidation
Implement scythe mod cacheing
Move deprecated method call to a single suppressed wrapper method
Write back on item improve
Remove unnecessary parameter pass
Use consistent naming convention for mod ticking
Change write-out to knockback resist
Remove deprecated, calculate Armor bonus stats at runtime, knockback
updates
LifeSteal is a percent
Recalculate attribute data on item save