Initial commit
Initial commit 2.
Puts guy on screen arrow keys move him.
Changed to sprite sheet, guy changes direction.
Dude. Walks now.
Added basic fps counter.
Made character class to hold player position,direction. Now use it to control movement.
Added health and print it to screen.
FPS displays in game and can be toggled with F3.
Fixed stride when walking up and down.
Removed a bunch of code from main.cpp to utils (startup,fps stuff) and LTexture.
Trying to abstract movement to character instead of handling main. Moving works can't work out the rendering part. Flashes on screen then gone.