Added REPORT ouput

The report command now outputs damage information collected by
CombatReactions.
Cartography + Area update

(Accidentally included Area in last commit)
- Fixed a bug in area comparison that ignored the cases for hidden areas
- Area now only looks at name when searching for an initial match (exits
are compared afterwards - more robust logic could be added to involve
MudAreas in the mapping process)
- Area mapping now loads as much information as it can from the
database, if the description passed in is longer than the existing
record then the existing record will be replaced
- Cartography matches the full descriptions, short descriptions and no
descriptions properly.
Removed wait / unregister

This code was delaying things too much and should be handled
asynchronously (same with mud_map building)
Grind thread update

"go no exit" is still showing up randomly either due to lag or some
other issue so I've added some code to remove the default "pop" behavior
and have the bot retry up to 10 times.  If it can't go then it will walk
itself to the chapel and start over.
Code added for manual mapping

I've added an optional "-" to the goto command. This would allow the
player to goto -1 which is the nearest unexplored node from his current
position.  The "remap" command allows the player to rebuild the graph
(this isn't working right now but it should be...)