Overwrote level_01 with new camera and player prefabs
buildSettings
Merge branch 'rebase' of github.com:Vaakapallo/bad-golf-community-edition into rebase
Merge remote-tracking branch 'upstream/master' into rebase
mergin

BAD GOLF 2!
Merge pull request #37 from Double-Fine-Game-Club/toMerge

net code added
Add testing cart with materials.
Merge branch 'rebase' of github.com:Vaakapallo/bad-golf-community-edition into rebase
Merge pull request #38 from ChrAfonso/master

Add testing cart with materials.
ignore build data
add exe files to gitignore
Add WIP Brad head model (scrap textures, glasses need bows)
Just for fun, added RigidBody and Collider to Brad head. Also cleaned up some leftover object references in testlevel
add player spawning at the ball
positioned player next to ball and made it posible to put yourself back inside the golf cart
Export of first pass cart 2

.obj export of first pass finished cart .blend file (in asset repo)
Please provide feedback. If front wheels are needed separately for
animation, please let me know. Also someone can animate a flag on the
flag pole if desired, or I can add a static one.
Merge pull request #41 from aaronscientiae/master

Export of first pass cart 2
Merge pull request #40 from nulian/master

Char spawn next to your ball
Merge pull request #39 from ChrAfonso/master

Add WIP Brad head model (scrap textures, glasses need bows)
moved cart art into cart folder