Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.

Important: when you assign a non-RefCounted object as a void pointer to a Variant, you must now retrieve it with GetVoidPtr() instead.

The legacy methods in AngelScript for obtaining object handles from Variant, ie. GetNode(), GetUIElement() etc. still exist, but are considered deprecated.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Set Texture and Material Quality / AF parameters during startup from Engine Parameters.
Changed Script to DumpAPI to specified file.
Fixed change to DumpAPIRow
Fixed Script Compiler
Reformat output and move function outputs to file as well.
Reformat Doxy output
Formatted Script API Output
Formatted Doxy Markdown more.
Formatted Doxy to attempt to break lists properly
Final Format for Doxygen output
Changed Event Search Location
Change to current dir for Event parsing.
Updated Format for Events
Format for Events doxy.
Changed way Log works to let the user open their own log and then engine will not override that.