Bonus Haxe version
Clean up
Add jshint config
add tern config
Rework stuff

* add font
* use unminfied phaser.js
* move files to repo root
Clean up rl.js and add a key for the map
Remove old elements in actorList instead of setting them to null
Add title
Add game loop method
Implement ai movement
Don't create walls
Init player with empty pattern
Refactor draw calls in onKeyUp
Skip Player in runAI
Fix commata
Add path string
Make direction and keycode2dir vars global
Format createWalkTree
drawActors draws players path
Format create()