franky removes setposition and getposition functions from the kinevox module since it no longer makes sense.
franky ports arkanoid to use scripted game states instead of native ones.
The enter key code has been added to the script input.
The application class now supports an internal list of actor which comes from the script Create/DestoryActor so that we can keep a reference.
Adding script function to ChangeState, PushChildState, PushState, PopState.
Adding scripting function to play music.
We now pass dt to the logic function so that displacements can be calculated based on dt.
Support for sub lua stack.
Adding scripted game state class