Fixes to leveling force and "bounciness"
Updated variables and added hang time
Bouncy changes and variable editing
Added FixedUpdate to allow game to run more smoothly
Overall Feel Adjustments

Changed the settings of the plane to a possible variation. Change the
score so if the plane is face up you get 2 points rather than 1! (For
testing) Changed the camera a little bit, and changed the spawning of
the gates. Also made it work with iOS @ 60fps!
Merging Nathaniel's changes into my branch
Merge remote-tracking branch 'origin/jamesProgramming' into nathanielDesign

Conflicts:
	SparkleLeaf/Assembly-CSharp-vs.csproj
	SparkleLeaf/Assembly-CSharp.csproj
	SparkleLeaf/Assets/Scripts/PlaneMovement.cs
	SparkleLeaf/Library/shadercompiler-1.log
	SparkleLeaf/SparkleLeaf-csharp.sln
	SparkleLeaf/SparkleLeaf.sln
	SparkleLeaf/SparkleLeaf.userprefs