Fixed globe drag-scroll
Check sacked soldier's armor does not overfill stores
Ensure storage change is really nonzero
Style fixes
Avoid rounding errors
Merge pull request #825 from cfailde/sackedArmor

More on the theme of storage tracking
fix tanks on ramps and tanks next to each other on ramps
melee overhaul.

melee attacks now use a dice roll to hit rather than a trajectory.
stun rods don't miss.
slow explosions down a touch
fix chryssalid screaming
Don't show base errors in New Battle mode.
Fixed icon bug
Fix Run-Win64-Debug.bat
civilians have no tactical sense

they keep running no matter what
fix wonky AI determination

_aggroTarget can be nullified at this point in the code and is an unstable
variable to check for this determination
fix comment
fix melee accuracy
adjust AI reserve behaviour
set up getters and setters for the pathfinder for the AI