Use bit shifts rather than multiplication in block position encoding
Fix invalid liquid lighting.
Add redis database backend
Remove liquid_finite and weather
Fix warnings
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
jthread remove locks that aren't absolutely required
add c++11 atomic support (optional)
Use narrow_to_wide in gettext instead of os dependent conversion fct
Bunch of small fixes (coding style, very unlikely errors, warning messages)
Replace deathscreen by formspec variant
Fix win32 build (typo in jthread lock cleanup)
Reduce log level for incoming crap packets
Add log entry for peer timeout
Fix macro ARRAYSIZE name collision on windows
Fix chat console not working anymore
Fix red background missing in deathscreen
Textureable sun and moon.
Add missing ip address to player join log entry
make formspec textarea wordwrap

Thats updated #795
Fix formspec replacement handling for in game formspecs
Fixed wrong node texture rotation for facedirs 5 and 7