Config, #include, CSF files, map obj. and cleanup

- Added code to make it possible to load multiple mods for a single
editor (temp CMD interface)
- Added code to support command lines in an easy manner
- Added support for Ares' #includes in INI files
- Implemented CSF files
- Added many map specific objects
- Added Triggers/Events/Actions/Tags, TeamTypes/ScriptTypes/TaskForces
- Forward declaration of used classes/pointers to increase compile time
- Cleanup of startuploader
- expandmdXX MIX'es are only loaded from the game root now