removed height map
scaling about the y axis
Merge branch 'master' into no-height-map
Merge branch 'master' into no-height-map
Merge remote-tracking branch 'origin/master' into no-height-map
using different value for height map height
temporarily added heightmap into texture.vert
height color games
shadows are now working, note bias for shadow calculation is changed
shadows are now working, note bias for shadow calculation is changed. Now in Deferred as well
Merge branch 'master' into no-height-map