Trimmed nodes.
Basic camera implementation from Neo Kabuto's blog: http://neokabuto.blogspot.co.uk/2014/01/opentk-tutorial-5-basic-camera.html
Updating OpenTK. (1.1 rc1)
fixed camera issues using System.Windows.Forms.Cursor
added keylist to handle multiple key presses simultaneously
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Backing Up old source for reference.
Removing more old junk code.
Minor refactoring.
Move player view up Y axis OnLoad.
Add Contructor to ShaderManager to specify different Vertex and Fragment shader files.