Initial Commit
Added throwing ball basics and collisionsq
Created Joystick checker and started building out controllers for each
character
Added TODO and debugger
Added ball color, changed graphics draw.  Added controller support for
player2
Modified ball spritesheet color. Created graphics.lua and moved draw
functions into it.
Added ability to reel back and throw for the player.
Completed charging for ball throws. Tweaked player gravity force. And
collision pickups for balls owned by the player.
Updated debugger, working on mouse direction tracking, updated collisions
for owned balls.
Adding cursor binary
Fixed Joystick code - tweaking
Added rotation on hit - working on ball direction
Working combat - added game features, respawning, level objects.
Added object class, tweaked gravity - fixed rotation bug.
Fixed ball deletion - balls no longer stay active after they're picked up.
Tweaked jumping impulse speed.  Added balls going neutral after they're
stationary for a while.
Added isTouching variable and logic to determine whether or not a player
is touching a box2D object.
Tweaking jumping
Fixed platform jumping.
Upped resolution and level geometry to match.
Fixed mouse control problems