Qt port on mac

1. SimpleAudioEngine / Render / EditBox
2. remove c++11 feature
3. hello lua demo
Merge branch 'develop' into develop-qt
compile on win
compile on macx
fix hash_code error on win
Merge branch 'develop-qt' of https://github.com/yinjimmy/quick-cocos2d-x into develop-qt
Enable Stencil buffer on Mac.

Enable Stencil buffer on Mac.
Merge pull request #214 from nealzxc/master

Enable Stencil buffer on Mac, for CCClippingNode.
player with Qt
fix: crash with SimpleAudioEngine with Qt
fix: crash SimpleAudioEngine with Qt
add PunchBox Ad SDK, Android demo
update chukong_ad demo
update PunchBox Ad SDK iOS
format src
update PunchBox SDK demo for Android
update PunchBox SDK demo for Android
remove the unused function and UI

1. player with render widget and main menu
2. read the env $QUICK_COCOS2DX_ROOT
3. fix: change screen size without any effect when Landscape
update chukong_ad demo
new player ui

* rebuild mainLoop
* add new/config ui
* add login ui
* add lua banding
* add open url interface