Start texture tool
Fix artifacts
Finish texture projection
Readd lighting
Add Minetest style lighting
Remove debug output
Coordinate axes
Add dialog system
Fix perspective view's aspect ratio on start up
Start dynamic viewports
Fix CDRs and move camera creation to single function
Position cameras depending on viewport type
Fix bug with bottom camera being blocked by plane
Further fixes for dynamic viewports
Add new settings to editor.conf.example
Fine tune shading
Lighting settings
Add user interface to dynamic viewports
Right align viewport label when context menu is closed
Add media manager header: WIP