Supermatter draw layer - fixes #4255

Supermatter draw layer was set to 70. Changed it to 4 so it's still on top of other objects but not UI layers.
Merge pull request #4282 from Loganbacca/bayfix-4255

Supermatter draw layer - fixes #4255
Fix for assistants being unspawnable after one enters a cryopod.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
Added a .travis.yml file for Travis.

Signed-off-by: Mloc <colmohici@gmail.com>
Merge remote-tracking branch 'upstream/master' into bs12-cryosleep
Fix for Ruby noise in Travis.

Signed-off-by: Mloc <colmohici@gmail.com>
Fix for broken on spawn chem_dispenser

Remove ~83 minute before RnD chem_dispenser starts recharging.
Fix chem_dispenser logic.

Signed-off-by: Igor Golubkov <bctpe4hbiu@bctpe4hbiu.org>
Fix for #4289

Signed-off-by: Mloc <colmohici@gmail.com>
Merge pull request #4290 from Mloc/bs12-nymphevolve

Fix for #4289
Merge pull request #4284 from Mloc/bs12-cryosleep

Fix for assistants being unspawnable after one enters a cryopod.
Fix for #4293

Signed-off-by: Mloc <colmohici@gmail.com>
Fix for #4194

Signed-off-by: Mloc <colmohici@gmail.com>
Fixes #4295

Issue: firedoor not correctly entering alarmed state.

Todo: cleanup fix before PR
Fixes #4296
Previous fix code cleanup

Fixes #4295

Todo: investigate sub-areas not inheriting var/fire
Merge pull request #4294 from Mloc/bs12-fixes

Fixes
Refined earlier fix

Tried a couple of other solutions, but this ended up being the most reliable.

Now checks all areas associated with the firedoor to see if they should still be down.

Also makes a final check before closing the door in case the fire alarm turns off in the middle of an autoclose cycle.
Sink filling typo

No more filling the the bucket using the sink.
More typo fixes

Missed these in the last commit.
Merge pull request #4301 from Loganbacca/bayfix-master

Multiple typo and bug fixes