solves any instance of a water jug problem provided it doesnt take up a lot of memory and time
solves any traveling salesman problem
solves any knapsack problem using genetic algorithms
understanding prolog logic by settings rules and quering the interpreter
completing the files to understand adversarial game tree search
querying a bayesian belief network on the R platform
making and querying a fuzzy inference system using FuzzyToolkitUoN on the R platform
making a querying a feed forward neural netork using pybrian