Completed curve docs
Changed [page] to [property]
Removed . from property
Fixed code style and added relevant examples
initial commit
merged exporter.constants with package constants
replaced threeio name with three/io_three naming conventions
fixed a bug were exporter.geometry was logging errors with incorrect formatting
fixed a bug were exporter.geometry was reporting, via logger, on data results incorrectly
migrated over main addon code
still needs testing, not ready for merging
removing __pycache__
setting .gitignore
began implementing the testing scripts
Fixed the html template
initial static geometry tests (without textures) are working
buffer geometry export is working
scene with buffer geometry fixed
most scenes test
broken: scene tests with non-embedded geometry
can't test: scenes with textures
morph test is working
fixed buffer geometry formatting
added copyright
renamed custom Blender properties to THREE_ prefix
renamed the "round" attributes to "precision"
fixed a bug in review where it was trying load morph targets when there wasn't any
Updated readme files
Preparing for PR
Fixing typos in the readme files
r70dev
Simplified WebGLExtensions.
WebGLRenderer: Added .forceContextLoss().
Updated builds.
WebGLExtensions: Added header.
Update Geometry.js

Split merge into two functions: mergeGeometry which takes THREE.Geometry as its first param and mergeMesh which emulates the old behavior of the THREE.GeomertryUtils.merge() function which allowed a THREE.Mesh object to be passed.
Merge pull request #5525 from titansoftime/dev

Bringing back functionality from GeometryUtils.merge