update dependencies, update/refactor core & compiler ns due to geom ns changes, update example
add geom-meshops dep, update compiler ns decl, update example
remove matrix transpose (now obsolete since matrix order has been changed)
force mesh tessellation during compile/export step
prepare work on #1 - add stuart's dependency graph dep, update material-common to accept :depends ids, minor updates compiler
resolve #1, add entity ordering fns (order-alphabetical & order-dependencies), add scene-entity-types map, update serialize-scene & luxvalues-typed
add material-glossy-coating, minor formatting updates
add lein scm info
bugfix order-dependencies (wasn't including items w/o deps)
update/simplify order-dependencies
add primitives ns w/ parametric infinity-curve mesh generator
add scenes ns with base-scene template (infinity curve & light setup)
add base-scene light group images
add arg & example scene descriptions
update namespace & example links
add links to primitives & scenes ns
minor update infinity curve diagram
add multi-res infinity curve renders
add table description