Bug fixes

Hypervisor:
Firm up account swap time for hypervisor switch -- previously relied on inaction by CAAP or page freeze. Now switches reliably between 1X and 2X of Refresh Rate.
Shorten minimum refresh rate from 5 minutes to 2 minutes, giving an actual refresh of 2 - 4 minutes per account at lowest setting for hyper accounts, longer if not running hyper accountsChange use stat at maximum settings to define maximum as within 12
points of max when using hypervisor to avoid wasting stats while on another char
Reduce maximum tokens when stunned/polyed to 6 instead of 8 for hyper clients to avoid wasting

GB:
Fix for GB generals overriding other generals despite being set as "Use Current"
Fix for trying to use a 2 token attack like Fireball when only 1 token left
Fix for CAAP not doing GB attacks after reviewing the tower with a loadout without a relevant attack, so it didn't get an attack ID
Manually switched code for delayed Tuesday collect to use daylight
savings time - should really build a function to do this sometime
Fix for error on conditionless GB attacks, such as the default "cduel[]"

Other:
Change behavior after pause released to keep running, instead of automatically refreshing page
Fix for missing conditions on first monster after monster list load
Add Review Only setting for monsters, which doesn't hit or fortify monsters ever, but does review, siege, clear, collect as per settings
Improved handling for lack of loadouts for chars below level 101