Add assembler
Add write32 method to DebugInterface
Integrate assembler
Replace square character with unicode value
Use bool constants instead of magic numbers in microVU
PCSX2: Removed the "managed VSync" option. I don't think it saw much use
anyway.
Some cleanup to improve readability.
Remove old compiler hacks that are no longer needed.
Fix up some spacing and comments that hid code.
Fix a critical bug in deprecated plugin peopsSPU.
Remove cheat patches that were obsoleted by a change in the UI, more than 4 years ago.
Remove some horrible old code.
Remove an assert define and instead use the static_assert that all compilers provide.
As an added bonus, assert messages\!
Fix case of 'soundtouch' instead of creating a symlink as a workaround.
Removed "force English" patch line from the widescreen patch for FFX
International.
Merge pull request #206 from ramapcsx2/hackremoval1

PCSX2: Removed the "managed VSync" option. I don't think it saw much use
Merge pull request #217 from ramapcsx2/wsfix

Removed "force English" patch line from the widescreen patch for FFX International.
Merge pull request #187 from lioncash/bool

Use bool constants instead of magic numbers in microVU
Merge pull request #216 from xsacha/soundtouch

Fix case of 'soundtouch' instead of creating a symlink as a workaround.
Improve readability in the VUops.
Remove giant min/max defines and make their usage more understandable.
Require SSE2 instead of SSE+MMX. SSE2 implies SSE+MMX is supported, so all checksOF of 'SSE' and 'MMX' can be removed.
SSE2 is supported on more than decade-old x86 CPUs. Almost(?) every x86 CPU since PS2 was released.
Certainly running the existing code on a non-SSE2 computer resulted in most of the code being disabled anyway and the emulator being incredibly slow.
This removal will hopefully allow the removal of MMX/3DNow code as it has been superceded.
Clarified names of the debian packager folder and script
Core: Get rid of C void parameter carryovers