Reworked character class and added a unittest
Characters can do basic tests
 _
Character has health and damage, can be hurt
Basic weapons construct
fixed Character.damage not beeing initialized
Basic fight structure, can handle rounds, cycles, cycle order and current phase
Added act values to fight. not used yet
Characters now can equip weapons to both hands
Fight attack can handle basic attack acts
  results SEEM plausible, yet are untested as of this commit
Character.hurt now works
Will put character in coma or kill them and does handle excess stun damage
Character.hurt now works
Will put character in coma or kill them and does handle excess stun damage

removed a few beauty marks out Character.heal
Character.unequip now equips Fists!
Removed path module
Added a uuid to each newly created character