Added SDL2 support to cmake script

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3255 d7be59e3-070e-4b9a-85a1-4646befae34d
Fixed function name in signal binding.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3256 d7be59e3-070e-4b9a-85a1-4646befae34d
Merge pull request #10 from sergiobenrocha2/master

Cleanup Makefile and added ARM
Merge https://github.com/Guillaumito/yabause
-Updated version to 0.9.14 for upcoming release
-Reworked windows 64-bit detection for package building

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3257 d7be59e3-070e-4b9a-85a1-4646befae34d
Make the Dreamcast port compile again.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3258 d7be59e3-070e-4b9a-85a1-4646befae34d
Remove OpenGL and GCD video cores from the GUI for the Cocoa port.

At the moment, the OpenGL core is still broken, and the GCD core just needs to go away...

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3259 d7be59e3-070e-4b9a-85a1-4646befae34d
-Updated Changelog

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3260 d7be59e3-070e-4b9a-85a1-4646befae34d
Fix fullscreen mode on the cocoa port for newer OS X SDK versions.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3261 d7be59e3-070e-4b9a-85a1-4646befae34d
A few more small fixes to the os x port.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3262 d7be59e3-070e-4b9a-85a1-4646befae34d
Fix compilation of the mac version in release mode and update the mac readme.

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3263 d7be59e3-070e-4b9a-85a1-4646befae34d
Updated contributors

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3264 d7be59e3-070e-4b9a-85a1-4646befae34d
Updated AUTHORS and the wiki to add missing names from each respectively

git-svn-id: svn+ssh://svn.code.sf.net/p/yabause/code/trunk@3265 d7be59e3-070e-4b9a-85a1-4646befae34d
Merge https://github.com/Guillaumito/yabause
Bump version to 0.9.14.