attempting to add rain
Merge branch 'master' into bhagya
added particle files
rain attempt
Merge branch 'master' into bhagya
changes
Merge branch 'master' into bhagya
replaced patch with terrain class, FPS improved
Can generate flat terrain
Merge branch 'master' into bhagya
Merge branch 'master' into bhagya
Trying recursive implementation, not really working
rain sort of works, need to fix hardcoded values
terrain is excessively spikey, using midpoint displacement
Merged. Added fullscreen. Press ESC to close. Terrain looks okay if we nonuniformly scale it.
Merge branch 'master' of https://github.com/afrodynamics/sylvan-scene
rain is now snow, spans entire sky box
Merge branch 'master' into bhagya
Condensing misc functions into general Util namespace
Diamond Square algorithm crashes. GDB insufficient. Need an xcode project