If we're sending smeltery updates like that already, we might as well also send the status. Client should always be synchronized now.
Adjust block breaking code to use vanilla behaviour. Aoe-Tools currently don't work
Fix Smelteries evaporating liquids when doing alloys at full capacity. Also small fix for fuel displays not working sometimes.
Throw custom block breaking code overboard since the forge code can handle it quite well nowadays. No change to AOE-Tools yet.
Fix startup crash of smeltery
Backup Commit: HarvestTools and Hammer have exact vanilla blockbreaking behaviour, yay
Add an AOE-Tool implementation that correctly calls everything vanilla style, yay.
More fixes to AOE block harvesting. effective materials etc.
Adjust tools to new blockbreak code stuff. Yay for proper calls.
Make AOE tools creative-mode compatible again
Backwards Compat for ToolMaterial constructor
Ignore the entire eclipse folder if present
Update smeltery construction clientside too to get unsynchronized data when construction is in flux.
One more smeltery crash fix with existing worlds.
Update forge and tinkers version for an alpha release
Update mcmod.info (remove coremod)
Update it_IT.lang

Updated https://github.com/SlimeKnights/TinkersConstruct/issues/439.
Added NEI handlers for the smeltery and liquid casting
Added Pulse check
Fix smeltery accidently sending updates when it's not complete yet