Galaxy Force II: Mapping the port bits used to provide motor movement feedback signals such as Up/Down/Left/Right limit switches.
Galaxy Force II: Adding gforce_output_cb1 (the values written there seem to select the meaning of some of the PORTC bits related to motor control)
G-LOC: Mapping portbits related to the moving cabinet limit switches.
Power Drift: Portbits for Limit & Safety switches
(MESS) dmv: added preliminary K803 emulation. (nw)

(MESS) dmv.xml: added more disks. (nw)
naomi.c: vonot maskrom label corrected
Merge pull request #32 from p1pkin/naomi#1

naomi.c: vonot maskrom label corrected
(mess) pc9801: don't install memory above 640K if it doesn't exist (nw)
(MESS) victor9k: Floppy WIP. (nw)
(MESS) victor9k: Floppy WIP. (nw)
new TMNT clone

Was formerly the unknown nonworking incomplete dump. Another board with the same version was found and dumped to supply the missing 4 program rom. - NW

New Clone Added (promoted from nonworking)
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Teenage Mutant Hero Turtles (UK 4 Players, set 3) [caius]
calchase: use larger nvram (nw)
New WORKING Game
--
Hammer Away (prototype) [( Atro - from Neo-geo.com aka Rui Baptista ) ( _rm_ - from Neo-geo.com aka Ricardo Marques)  ( 1up - from Neo-geo.com aka Daniel "casebres" )]

(not extensively tested, but seems to work, needed irq0 on the sound cpu from the YM, also has more tiles than any other game, might tweak the code further)
(ROM check fails, but I assume that's just because it's a proto.)
fix MESS linking (sat_console_state derives from saturn_state in stv.h)
amstrad: add CRTC Cursor signal to expansion bus, connected to PlayCity which now has working NMIs.
align bus section of the makefile. nw.
(MESS) pokemini.xml: added some missing dumps. [Team Pokémé, Mityama]
yesterday I had forgotten about this file. nw.
(MESS) victor9k: Floppy WIP. (nw)
Fix -validation issue for naomi.c (nw)