HSEARCH-704

The key is the change in _ObjectInitializer#initializeObjects_.
Looks like this now:

	void initializeObjects(EntityInfo[] entityInfos,
			LinkedHashMap<EntityInfoLoadKey, Object> idToObjectMap,
			ObjectInitializationContext objectInitializationContext

The loaded objects are kept in a LinkedHashMap. This way we have lookup via a map, but can also keep the order.

Thoughts?