Modify it.
Merge branch 'reader' of https://github.com/ElricleNecro/LISA into reader
Change type from float32 to float64
Merge branch 'testing' of https://github.com/ElricleNecro/LISA into reader
Merge branch 'master' of https://github.com/ElricleNecro/LISA into reader
Add new classes to interact with Shaders.
Moved all data into a Data sub-directory.
Enhanced CreateShaderFromFile function.
Change use and unuse to bind and release.
Change from Qt Shader to our own shader.
Create some convenient interface to numpy.ndarray for vector and matrices.
Move from Qt Matrix to our Matrix.
Enhanced and test our shader interface.
Move from Qt Shader interface to LISA shader interface.
Update path to resources.
Change default type from float64 to float32.
Moved to float32 instead of float64 for all data.
Moved the glUniform call into Matrix and Vector classes.
Moved the glUniform call into Matrix and Vector classes. Correct the AttribArray things.
Add a translation matrice (translate method missingCorrect perspective, lookAt and __imul__ to avoid unexpected behavior.