fixed safestPathMotion to use my getTime method
safety checj in dangerPath
added conners danger to safestPathMotion
some minor tweaks of safestPathMotion
added fixme comment
changelog
bug fix: missed bullet should not increment hit count
bullets and gun stats are now moved to virtual gun/bullet stats
corrected gun formatted strings
use java method to convert to degrees
random target offset function reworked
improved and generalized gun logic
changelog
moved gun methods to protected and private designations
gun stat format changed
bug fix in getIsItVirtual
better handling of is it mine situation
virtual and belongs to me moved to private for firedBullet class
bug-fix: private method cannot be overloaded, so changed to protected
bug-fix: condition for virtual bullet was set wrong