Removed 'center' from ChestHolder, because we're given min and max instead
Merge branch 'master' of https://github.com/dove-bren/Project-HungerGames
Added some comments to make it easier to understand the constructor
Merge branch 'master' of https://github.com/dove-bren/Project-HungerGames
Made random items be generated for EVERY chest in the map. Spawns 1-3
items per chest
Did a lot of debugging to actually detect chests. Start game with items in
each chests. Created a new exception and changed file logic.