First commit
Add REDAME.txt
Add mesecons functions
Increase hear distance of explosion sound
Seperate the inventory image from gunpowder
Update README.txt
Remove collisionbox from the smoke
Make entities directly collectable by item_drop mod
Add new inventory texture for gunpowder
Add compatibility with item_drop
Update to changes in item_drop
Remove old support for item_drop mod
Make falling nodes fall when the node under them is destroyed
Destroy nodes from the top to the bottom so falling nodes cant fall before they are destroyed
Use obj:punc() to damage objects
Minor code cleanup
Add dig_immediate to tnt:boom so you can remove it if there is a bug and its still there after explosion
Log mod load if log_mod is set to true
Update mesecon API functions
Use group:wood