Move networking variables to the configuration script.
Add support for vertical platform movement.

Adjusted position of commander camera.
Add test level segment.
Toggle visibility of tutorial signs based on player role.
Add runner attack.
Add enemies.
Change enemy spawn naming.
Change enemies to support difficulty, Change tutorial sign implementation.
Add coins.
Change master server ip.
Use list for segment prefabs, standardize segment naming.

Removed first level prefab.
Merge pull request #17, branch 'gameplay-single-team'

Conflicts:
	Assets/Scripts/Menu/Net.js
Fix FBX import scaling.
Remove unused materials and models.
Add cardinal delayed attack.
Add Level 1 refined model.
Merge pull request #18, branch 'integration-levels'
Use network player index instead of guid as player ID value.

guid's of remote players are empty on client instances (Unity bug?).
Display countdown on all clients.
Fix dead runner behavior, incorrect kill messages, and invalid camera positions