Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3_EventFrame
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
1.fixed frame event may forword emit
add arriving last frame event
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
removed use of std::mutex. Now using lock-free concurrent_queue
fixed compiler warnings for winrt code
added DPI support for universal app
added ignore warning 4756
removed mutex. use concurrent_queue for events
fixed location of renderer filter
added DPI support for universal app
added check for WP8_SHADER_COMPILER
must call DisplayInformation::GetForCurrentView() from main UI thread
Merge pull request #1 from cocos2d/v3

Cocos2d-x Merge
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
added check for WP8_SHADER_COMPILER
added missing libcocos2d project file