Moved the declaration of Remote Server address and port up to the Client
Config objects.
Moved stats calculations out of the main client code
Updating Stats calculations
Started a DebugRenderer class. Also moved GameState out into its own
package.
Renamed getWritableAssetFolder to getWritableFolder, to clarify that the
writable folder can be used for more than just assets (game data, temp
processing data, etc.)
Merge branch 'develop-client' into develop