Add schematic[name].cuboid tag

A tag to get the cuboid of a schematic's result
Add npc.teleport_on_stuck mech and tag

A version of 'waypoints disableteleport' in Denizen. Also enables too!
Preserve item script IDs in lore edits

Setting an items lore would delete its script ID: don't do that!
item.full wouldn't recognize item script names. Add those!
Also don't identify empty lore
Remove worldguard tags in favor of Depenizen

Users who wish to continue linking Denizen with WorldGuard should be
using Depenizen
Deprecate inregion requirement with a warning

Part of the WorldGuard link removal
Remove Schematic command in favor of Depenizen

Continue removal of arbitrary plugin linking
Merge pull request #782 from Morphan1/master

More new stuff
Merge pull request #783 from mcmonkey4eva/master

Pull request for useful stuff
Remove nameplate system

This is all no longer in use, and we need to not link random things like
ProtocolLib.
Also remove the spout repo, which is long dead.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Allow dLocations to not have worlds

A vector, basically.
Allow copying NPCs in the create command

Specify a dNPC object instead of e@x to copy an NPC.
Add a block physics smart event

Fires ridiculously often.
Make the entity death event smart

Yay smart events! Also refactor context.damager handling
Make the entity damage event smart

Yay for smart events! Also more refactoring!
Preload command names

By precalculating command names to the relevant command object, scripts
theoretically run faster.
Delay actual startup until all plugins have loaded, fixes #659

Other plugins should have a chance to register things before Denizen
load scripts and finalizes the startup sequence
Merge pull request #785 from Morphan1/master

Notables Stuff
Fix merge
Merge branch 'master' of https://github.com/aufdemrand/Denizen