fixed no effect with stopping tween between two frames
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
change tab to 4 space
change tab to 4 space
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
 add config parser
modify lua_debugger.c
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3

Conflicts:
	external
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
move win menu bar to sysmenu
rename mac simulator app's file simulatorconfig class
Merge pull request #1 from chuanweizhang2013/v3luaruntime

V3luaruntime
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
add suport ios screen orientation set
modify post-new.py
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
FIx: correct TotalTime of ActionObject.
Fix crash: use cocostudio gui editor, create a action in editor, when you play like:
	auto _action = getActionByName("action_name");
        _action->play(CallFunc::create([](){
		CCLOG("done.");
        }));
It'll crash.
just unschedule, no need release here.
add visible