Shoes now are changing graphics as well as stats.
Added temprary (and ugly as hell) skeletal meshes for shoes (4 of those): Default, BoostDmg, BoostSpeed, BoostJump. (no textures, no materials)
Added 2 sockets to skeletal mesh of Character/HeroTPP.uasset. "s_shoe_l", "s_shoe_r" - they are offsetted and scaled to match shoe placement.