add worldtreerenderer
Merge branch 'mv_rub_urb' into worldtree_rendering
add cubemesh; aabbrenderer
Make WorldTreeScanner::scan() perform in linear time
small cc fix
another minor worldtreescanner improvement
formating
initial working worldtreerenderer
add ability to en/disable worldtreerenderer
amazing that this worked for you :D
updated howto
removed m_initialized from WorldTreeRenderer
Add Callback and ScriptCallback
fix windows
add functional include
Merge branch 'callback' of https://github.com/voxelinc/voxellancer into callback
Merge branch 'master' of github.com:voxelinc/voxellancer into worldtreescanner_performance2
implemented worldtreescanner::scan as xchrdw suggested
merge with master
merge with master