Improved the logic around handling MESH objects to skip objects that have no faces
Objects without materials will return "False" when their shadow properties are queried
Merge pull request #18 from repsac/arizona

Improved the logic around handling MESH objects to skip objects that hav...
renamed the json loading function
added a msgpack loading function
Merge pull request #20 from repsac/loader_rename

renamed the json loading function
custom material properties no longer try and draw when there is no material present
Merge pull request #22 from repsac/21

fix for issue #21
moving addons and modules to BLENDER_USER_SCRIPTS
Merge pull request #27 from repsac/reorder

moving addons and modules to BLENDER_USER_SCRIPTS
msgpack will be omitted as a compression option if the required Python package is missing
Merge pull request #29 from repsac/24

msgpack will be omitted as a compression option is package missing
made _urlHandlers public
added internal building scripts
Merge pull request #30 from repsac/25

made _urlHandlers public
tested against r68
fixed a bug in the loader were a deprecated function name was being called
Merge pull request #31 from repsac/28

tested against r68
implemented buffer geometry support
Merge pull request #33 from repsac/bufferg

implemented buffer geometry support
added the option to embed animation data
fixed the review scene to correspond to changes in how animation is handled in r68
fixed a bug were the Normals options was disabled in Blender
renamed "embed" to "embedGeometry"
Merge pull request #37 from repsac/23

added the option to embed animation data
fixed a bug causing geometry exports to export as scene files
Merge branch 'dev' of https://github.com/repsac/threeio.git into dev