table factory working, passing findById test
Table.create test passing
new createDecks method is passing; also added async-generator helper function
table#addUser test passing
fixes User#create and Table#create
commented out all sockets stuff
user and table tests passing
remove duplicate create-table before each test
refactor models and tests; WIP: Table#removePlayer
pass test for Table#removePlayer; had to comment out check on table.players but but the behavior appears correct
pop a card from shoe to player; need to refactor
add Table#findPlayerIds method and test
refactor Table#createDecks
edit README, add unit tests