(hopefully) made canvas lines crisper
made blocks smaller. still have to update the boundary to reflect this.
added shadows
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
better sounds two at a time
added type attributes
Merge branch 'master' of https://github.com/teamsnowman/wastedtime
spiral shooting
Fixed boundary hexagon
Split loop into game update and render, separated graphics-related code
 Mark and sweep ftw
Merge branch 'master' of http://github.com/teamsnowman/hextris into newFlow

Conflicts:
	js/checking.js
	js/entities.js