[186/906] add expose event handling to clutteractortee
[187/906] remove expose event handling, it's map-unmap that is not behaving correctly, any idea?
[188/906] add first draft of a pixbuf overlay element. add macros to optionally build the latter if gdk-pixbuf is found
[189/906] update vs8 build and fix some warnings that comes from vc8
[190/906] force calling glimagesink->stop() when going from PAUSED to READY
[191/906] little cleanup. add first draft of gstgldifferencematte. still doesn't work
[192/906] complete differencematte filter.. I did it quickly, probably still needs some work
[193/906] fix typos
[194/906] another typo, restore old twirl fragment source
[195/906] fix gstgldifferencematte and add an example app to test it dragging an image over the video (works with pixbufoverlay too, see pixbufdrop --help)
[196/906] fix a differencematte memory issue
[197/906] Shaders which are in the shaderstable are now released
[198/906] add fxtest vs8 project
[199/906] add pixbufdrop vs8 project
[200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb
[201/906] fix a signedness warning
[202/906] use fixed opengl pipeline for glpixbufoverlay (any drawback?)
[203/906] use opengl for pixbuf resizing in glpixbufoverlay, start to work on properties
[204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example
[205/906] use a GHash  table instead of a GData for the texture pool