Merge pull request #19 from ckhamash/cloning

Cloning
worked on swirlie
Merge remote-tracking branch 'upstream/master'

Conflicts:
	Assets/Resources/Models/Enemies/Materials.meta
	Assets/Resources/Models/Enemies/Materials/Material.mat
	Assets/Resources/Models/Enemies/Materials/Material.mat.meta
	Assets/Resources/Models/Levels/Materials.meta
	Assets/Resources/Models/Levels/Materials/No Name.mat
	Assets/Resources/Models/Levels/Materials/No Name.mat.meta
put in swirlie
removed debug log
Merge pull request #20 from adao1123/swirlie

Swirlie & Spike
started work on level transitioning
Merge remote-tracking branch 'origin/master' into levelTransitions

Conflicts:
	Assets/Resources/Prefabs/Misc/Core.prefab
	Assets/Scenes/Levels.unity
	Assets/Scripts/Player/Player.cs
Did a ton of fixing for stuff
Merge pull request #21 from KirbyAu2/levelTransitions

Level Transitions and more
EnemyDrop
added in sounds
merged in anthony's changed
Fixed multi-lane shot
fixed clone spawning
Options Menu
changes for beta
Merge remote-tracking branch 'anthony/swirlie' into changesForBeta
Added in escape menu and fixed up options menu along with player stuff
credits, kongregate, projectile fix, menu fix, lives after completing levels, scoring multiplier