Merge pull request #1 from libgdx/master

update
Merge pull request #2 from libgdx/master

Update private fork
Added Function getRemoteAddress() for Socket so it´s possible to implement reconnection logic or peer to peer networking
Add Matrix4#setTranslation(float, float, float)
Frustum: add methods using floats instead of Vector3
Stringbuilder: add minimum length for int/long
Made libgdx version configurable in gdx-setup
Added Immersive Mode option
Added Android 4.4 Kitkat Immersive Support
Fixed accidental typos, sorry.
Added Actual Immersive Mode
Updated Android library to Android 4.4 for Immersive Mode

Immersive Mode needs a flag that requires the Android 4.4 libraries
Added allowIpod to IOSApplicationConfiguration

Added a new variable to IOSAppConfig called allowIpod in order to be
able to play the game without stopping the background music from iPod
app.
Also, modified the constructor of IOSAudio to pass the
IOSApplicationConfiguration from IOSApplication.
Merge pull request #1 from libgdx/master

Update
Merge branch 'master' of https://github.com/xYaW/libgdx
Merge branch 'master' of https://github.com/libgdx/libgdx
Minor optimization
Merge branch 'origin/master'
Added support for arbitrary XML comments
Merge pull request #964 from hneuer/xmlcomment

Added support for arbitrary XML comments