Added the beginning of a potential field motion controller
Finished a draft of the potential controller
added static scene, which is a subclass of more general scene
Merge remote-tracking branch 'eratner/ER-Actions' into RV-App
added dynamic scene (major bugs)
minor changes to environment and potential field controller
can now specify dynamic in .env fiels
UI updates depending on static or dynamic scene
fixed potential field bug
added voxelization methods to MPMesh
dynamic scene now moves every update call
voxelized potential field planning kind of works
tweaked some parameters
now apply translation and rotation to obstacle voxels
updated some potential field stuff
added adjustable parameters to potential field controller
made bounding box specific to static scenes
removed some things that don't make sense for dynamic scenes
added motion class for use with dynamic scenes
can now load motion from a file