Recursive tweaks and more recipes

1. Added Asbestos
2. Added Rockwool - dependent on TE loaded
3. Added Furnaces
4. Added Wheat
5. Disabled compressed cobblestone
- Recipe recursion will require improvements and optimization - I will
get to this.
- possibly worth creating a new super-recipe class which can store an
array of DecomposerRecipe then when queried for output it returns the
output from all of it's sub-recipes - more for use with recipes that
include DecomposerRecipeSelect.
6.  created a vanilla recipe class to neaten up recipes - will probably
move the recipe scraper to there.
7. moved most of the chemical recipe and oredict stuff to init