Add GetSubimage in Image class.
Merge branch 'master' of https://github.com/urho3d/Urho3D
Travis CI: API documentation update at 2014-05-07 11:59:39 UTC.
[ci package]
Calculate terrain detail texture coordinate in vertex shader so that it works better on mobile devices.
Fix invisible console still gaining the input focus bug.
Fix UI::Clear() erroneously also removed Console's UI elements.
Closes #341.
Minor refactor to a cleaner fix for #341. Also fix DebugHud now.
Revert back changes to UI class as it should not need to know Console's innards.
Expose touchedElement of TouchState to Lua, and to AngelScript as an ordinary handle to simplify code. Closes #342.
Travis CI: API documentation update at 2014-05-12 11:28:45 UTC.
[ci package]
Merged the face camera boolean and axes parameters used by BillboardSet & Text3D into a FaceCameraMode enum. Implement none, rotate XYZ, rotate Y, lookat XYZ & lookat Y modes. More can be added as necessary.
Travis CI: API documentation update at 2014-05-12 20:18:28 UTC.
[ci package]
Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT().
Added FromString() function to XMLFile.
Travis CI: API documentation update at 2014-05-13 19:17:55 UTC.
[ci package]
Added functions to remove one recorded touch gesture, or all touch gestures.
Travis CI: API documentation update at 2014-05-13 21:56:50 UTC.
[ci package]
Added editor message box for error situations with load/save particle data or rebuild navigation data menu commands. Refresh attribute inspector after loading particle data.
Catch-up C++ samples (screen joystick support for lua and AngelScript)

Note that samples using left mouse click on desktop (8,11,13,15...) won't work as expected with touch emulation.

Simply pass '-touch' to the player's command-line to test on desktop.
Use ordinary DRAWABLE_GEOMETRY flag on 2D drawables so that they can be raycasted against. Use a DRAWABLE_PROXYGEOMETRY flag on DrawableProxy2D so that it won't show up in normal raycasts or octree queries. Fixes #345.
Travis CI: API documentation update at 2014-05-14 12:16:59 UTC.
[ci package]