0.4.5

Enemy.cs
- Removed knockback from enemies specifically
SpaceMass.cs
- Changed health components to destructible components
ExplosionController.cs
- Changed health components to destructible components
Projectile.cs
- Changed individual health checks to one destructible check
- Moved conditions for damage into big destructible clause
Einsten.cs, Galileo.cs
- Changed health components to destructible components
Destructible.cs
- Added class to replace health.cs but contain the same elements
- Implements number of pieces to spawn on destruction
Health.cs
- Removed