Initial Ethan Branch

.classpath changed to JRE7
Added period for correctness
Merge pull request #18 from BU-CS673/production

Updating UI branch to match production.
Merge pull request #22 from BU-CS673/graphics

Graphics
Fixed merge conflict with Graphics readme.
Adding Textures and Road Sprite

Added bullet.png
Added wall.png
Added RoadSprite.java
Added UUID for Road Sprite
Merge pull request #59 from BU-CS673/production

Production -> UI
Reminder Comments In RoadSprite
Deleted RoadSprite added PillboxSprite

handling merge conflict
Merge pull request #77 from BU-CS673/graphics

Graphics
Removed unneeded UUID entries and updated for new World structure
Sprite and Image Update

Added correctly sized placeholder for pillbox image which will show 5-0
number... is laid out horizontally.

Cleaned up RoadSprite

Added code to PillboxSprite to handle drawing different regions--It may
not be best choice to implement, if not, we can adjust... Also may need
to address x,y coordinates as we use a lower-left coordinate, but I
assumed upper-left
Merge pull request #89 from BU-CS673/graphics

Graphics
Textures Update

Added Rubble based on Grass
Corrected Orientation of Wall
Added real graphics to Pillbox (we placeholder)
Change PillboxSprite setRegion

Changed PillboxSprite setRegion to handle horizontal textures--note the
x,y may be off, need to check
Restored classpath entry for Java 7 back to its default
Revert "Restored classpath entry for Java 7 back to its default"

This reverts commit ddcb6d4bb1c27f3c3349a3e64402b588fb0c1c9c.
Add PillboxSpriteTest and updated PillboxSprite

Resolve two warnings in PillboxSprite

Added PillboxSpriteTest -- Note, currently I am creating a TANK, should
be a pillbox, but I can't find Pillbox type (or is it a DamageableEntity
or something?)
Updated Textures

Added Base Texture
Added Tree Texture
Corrected Grass Texture which had missing area