working on FFT
some optimizations and concurrent swapping mess
Moved license to be in a file out front.
giving up on FFT so wharves for now. Moving on to Triangulation. This adds ear clipping triangulation.
two of the algorithms are working. Monotone polygon triangulation is not working and it is annoying. DP and ear are working as expected.
Lots of geometric code.
More Geometry stuff. fixed other algorithms to use new construct
More GEO stuff
More Monotone Stuff
Monotone Partitioning is actually working for monotone polygons! the partitioner needs work as it doesn’t work correctly. but the triangulator will triangulate a monotone polygon!
Starting 2.0
brining things up to speed with iOS 7
removing from storyboard and adding to xibs. Long tedious process
tons more ui changes.
still converting
more updates
More Changes
more changes
Fixed the RSA view controller
More conversions. i’m sick of converting so i’m going to branch and work on graphs for a bit