Turning speed for GridNavigator can be set from within xml prefabs.
Added UnitActionStates for additional guard animations.
Merge branch 'master' into guard_behavior
In order to prevent the assassin from dashing past Guards, they will begin their special immediately if they see the Assassin dashing. There's a problem with switching from one animation to another though.
Merge branch 'master' into guard_behavior
Merge branch 'master' into guard_behavior

Conflicts:
	VajraFramework/ExampleGame/Code/ExampleGame/ComponentMapper/ComponentMapper.cpp
Prevents the Thief from landing in an illegal cell.
Updated guard tutorial levels
Merge pull request #121 from VajraFramework/guard_behavior

Guard behavior
Merge branch 'master' of github.com:VajraFramework/Vajra

Conflicts:
	VajraFramework/ExampleGame/GameResources/levels/Hegemony.lvl
xcode
More level updates
Fixed thief showing wrong targets
Fix android build.
Fixed some visual issues in Level 1
Merge branch 'master' of https://github.com/VajraFramework/Vajra
Fix android build. Fix menu tween out.
Merge branch 'master' into shadows

Conflicts:
	VajraFramework/XCodeProject/VajraStaticLibrary/VajraStaticLibrary.xcodeproj/project.pbxproj
Fix decals transperancy.