AH-378 Player now has 4 BV.

3 spheres, two on feet and one between the legs. OBB is now the rest of the character.
Merge remote-tracking branch 'origin/master' into AH-378_PlayerVolumes

Conflicts:
	Client/Source/GameLogic.cpp
AH-378 Progress!

Small though. After lunch we will contiune adding function to physics so we'll be able to add BV to existing bodies.
Rebuilt body class to support multiple bounding volumes. AH-378

Rebuilt body to support many volumes. We had to rebuild a lot of things because of it.
Created a player component.
Fixed The box. AH-378

Small spheres still need fixing of position.
Merge remote-tracking branch 'origin/master' into AH-378_PlayerVolumes
idiot stuff...
Player volumes are now at the correct positions. AH-378

Volumes in the same body doesn't collide with each other anymore.
Merge remote-tracking branch 'origin/master' into AH-378_PlayerVolumes

Conflicts:
	Common/Source/ActorFactory.cpp
AH-407 Mana regeneration, mana cost and mana checks!

There is now mana regeneration in the game. More mana is regenerated when moving at full speed.
Spells now have mana cost. There is also a check that requires the currentmana to be more than the mana cost to be able to cast a spell.

However there is something fishy about how spelldefinitions, can't really explain it... :(
Reverting changes made to graphics.cpp and begun work on TextCreator.
AH-407 Scaling the mana bar.  Before lunch!
AH-384 Resources are now loaded from resource file.

Starting testing after lunch
Merge remote-tracking branch 'origin/master' into AH-384_The_Resource_Translator_Should_Load_Its_Information_From_File
Fixed awesome IK on legs. AH-423
IK on the feet now works too! AH-423
Fixed Anderleis LOL's.
Blubb!
AH-407 Mana bar is scaling according to current mana.
Merge remote-tracking branch 'origin/master' into AH-407_Mana