use leaves group for ALL parts of the plastic base recipe, derp
Deployer fixes
Remove debug code
Much better node breaker, own contents of deployer too (but still allow IO with tubes)
Bugfix
Accept multiple input inventories, fix bug with mesecons_mvps
delete redundant check
Fix #66
Try to fix #67
Fix deployer sometimes destroying items
Support for detection of pipeworks fake players by other mods (item drop, etc.)
Try to fix old node breakers dropping items
Filter inventory fix
Ugly attempt to fix detector tube.
Fix crash with legacy nodebreakers
Fix problems with incorrectly destructed teleport tubes.
Try to fix some bugs that happen on server restart
Fix bug with multiple input inventories with the filters
Don't wear tools out in nodebreaker if it's mechanical wear (tools which are repaired by the tool workshop of technic)
Make non-node items in tubes look more solid

Use the "wielditem" visual type for non-node items, with a fixed 45
degree yaw.  This matches the recent change of dropped-item entities from
"sprite" visual to "wielditem".