element builder for keyholes complete
keyholes implemented in level designer
started implementation of keyholes in game
keyholes partially implemented in game
most of keyholes implemented
before start work on sound element
simple sounds implemented
resizing and inventory bug fixes
new structure in shared and main
started modifying singular copy
setting entry points
copy level and mapKey
designer changes complete
everything finished except release copy
refactoring complete
sf element maker complete
mostly implemented in designer
soundFields compelete and new indexing in appiWrapper