Mace:
 * 25% less acceleration.
 * 35% less break rate.
 * 35% less turn rate.
 * Range 355 -> 345

Dagger:
 * Range 220 -> 205
Facplop/Comspawn: tp sound; Comspawn: use plop FX

Facplop and Comm Spawn have a teleportation sound.
Comm spawn uses the facplop gating effect.
Fixes #386
game_perks.lua doesn't baw about empty unlocks
ditto, start_unit_setup.lua
ditto, morph
Merge pull request #387 from sprunk/patch-33

Facplop/Comspawn: tp sound; Comspawn: use plop FX
Merge pull request #388 from sprunk/patch-34

Don't treat spectators' empty unlock/comm data as an error
Merge pull request #384 from Skasi/master

Metalmap fix for RustyDelta_Final
Remove sound preload test.
fix reef icon and icon gen
fix Reef collision volume
reef rename shotgun surgery; #383 is fixed
fix Reef wreckage colvol
fix Reef wreckage colvol in 91
Gadget cleanup. Standardized synced check for synced-only gadgets. Some changes to rarely used gadgets for testin:
 * Zombies sound disabled.
 * Rezz sound and effects removed.
 * Lavarise visuals disabled.
 * Unit ranks fail to draw. Also morph merge may need fixing.
 * Disabled ceasefires.
 * Disabled Bounties.
 * Disabled capture the flag.
 * Disabled Animator (should be moved to dev mutator)
 * Disabled Dev Commands (should be moved to dev mutator)
 * Disabled Recorder (Load)
 * Disabled DoLine. It draws no distinction between synced and unsynced and I do not know what it is for.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K
Removed CAI debug drawing.
Fix for previous.
Fix for nanospray going beyond max range with dev engine.
Merge branch 'master' of https://github.com/ZeroK-RTS/Zero-K