Mod+, Responsivity+, Bullets+, Bugfixes

Faster pause menu
Byatri, phase 1
Bullet blendmode and downscaling (kind of) work
Different timer color scheme
SYNCHRONIZE-pattern called only once per frame, not per bullet
New modifier: LIFELINE (auto-fortuna on every hit, if possible - at the
cost of shiftig the bias against you immediately)
New bullet sprite
HUD re-arrange (experimenting atm)
fix: Logical error regarding the bias (bias started on 0 on every difficulty)
fix: Reset pattern variables on boss death
balance: player shot strength (and boss HP) modified; full power mode now only slightly stronger
transition