[Bleeding] First compile of new playerdata system. Resolves #223
The new TFM_PlayerList stores player under /players/[uuid].yml and only caches online players. When players log in, their playerdata will be loaded.
Revamped TFM_BanManager, TFM_Ban and TFM_ServerInterface
Better ban type checking
Moved ban reason compilation to TFM_Ban
TFM_ServerInterface: Less expensive operations first
Command_rollback now polls TFM_RollbackManager for available players
Merged with master
Fixed duplicate ban entries
Bans are equal when:
a) The ban-type matches
b) The ban-subject matches
Small changes
Merged with master
Save and remove player entries on leave
Removed timer for player loading, applied to plugin instead