Small bug fixes with encounters, also added eq.load_encounter_with_data(encounter_name, data_string) and unload as well.  Allows you to send a message via the encounter system load
Fixed potential crash related to Pets/Mercs buffs when targeting themselves.
Fix for duplicate merchant items when same merchant types are in same spawngroup.
Merge pull request #1 from EQEmu/master

Merge of 11-01-2014