Corrected berry-fruits not dying because of temperature
no functional changes, just using constants instead of values
Rewrote Detailed Block Rendering.
+++ Improved Performance
+ Fixed Odd blocky appearance in brightness.
+ Fixed Breaking Animation.
- Has less believable side brightness.
Fixed breaking animation for barrels & vessel with fluids in them.
Fix Crash with Donkey Chests.
Fix random breaking of rope ( Leashes )
onBlockDestroyedByExplosion is too late, the TE is already gone.
Fixed Fuse Sound for Powder Keg
corrected Debris Graphical Duplication
copied super.breakBlock
added call to super...
Marked IngotPiles / Looms / FenceGates as can't update, might help tps on larger servers.
Fixed Leather Rack Breaking Animation.
Removed Tick based Render Blocks Caching.
Merge pull request #619 from CHeuberger/DebrisGraphicalDuplication

Debris graphical duplication
Merge pull request #623 from fuami/detailed_rendering_rewrite

Rewrote Detailed Block Rendering.
Merge pull request #631 from fuami/dont_cache_render_chunks

Fixed Detailed Block Render Crashes - Removed Tick based Render Blocks Caching.
Merge pull request #626 from fuami/fix_self_breaking_rope

Fix random breaking of rope ( Leashes ) in Obf
Merge pull request #628 from fuami/fix_exploding_metal_sheet_crash

onBlockDestroyedByExplosion is too late, the TileEntity is gone already.
Merge pull request #630 from fuami/leather_breaking_animation

Fixed Leather Rack Breaking Animation.
Merge pull request #629 from fuami/less_updates_ingot_loom_fencegates

Marked IngotPiles / Looms / FenceGates as can't update.
Merge pull request #627 from fuami/powder_keg_fuse

Fixed Fuse Sound for Powder Keg
Merge pull request #624 from fuami/fix_breaking_animation_barrel_and_vessel

Fixed breaking animation for barrels & vessel with fluids in them.