Attack speed will be zero is no weapon is equipped.
Resolving Merge
debugged cleave cooldown
Merge remote-tracking branch 'upstream/master'
Enemy Wander part 1
Moved Wander to AIController
fixing merge conflicts
Wandering in a radius around the node
Removed erroneous debug
Added WoW type flee behaviour
Removed flee debug
Took wander out of flee
Flee behaviour for enemies
Merge from Matt
Merge pull request #37 from sercril/master

Wander and Flee Enemy Behaviours