Merge pull request #319 from KayenEQ/Development

NPC ranged attack projectiles will now do damage on impact.
EQStream changes as recommended by a community member in private.
Debug >= 11 compile fail fix
std::deque is a much better fit, should have bit better performance
Merge pull request #320 from KayenEQ/Development

Clients will now receive exp / faction from their swarm pets kills ect.
Finished lining up the RoF2 Player Profile Struct.  Zone times are now normal, and everything from the PP is accurate in game now.
Fixed zoning after death for RoF2.
Check DivineAura in TryWeaponProc, should resolve #321
(RoF2) Fixed Leadership AA Purchasing and Recipe Search by correcting opcodes.
Fixed Armor Tinting (players and NPCs) that was broken during a previous update.
Fix eq_dictionary.cpp from 62 removal

Note: 62 references in clientversion.h need to be cleaned up
before we can remove them from other files
(RoF2) Fixed Rest Timer, Show Helm Option, Auto-Consent Options, and identified Krono in the PP.
Cleared clientversions.h and eq_dictionary files of Client6.2 references
Revert "Cleared clientversions.h and eq_dictionary files of Client6.2 references"

This reverts commit d4506363b8b1d3e136f122b066d87494a6c8fdc0.
Fixed Selling for Alternate Currency Merchants for RoF and RoF2.
Updated #cvs to display RoF2 Client Stream count
Potential fix for RoF2 random crashes during zoning.
Merge branch 'master' of https://github.com/EQEmu/Server
Fix for RoF2 Selling to Merchant.
(RoF2) Fixed Extended Targets Window by correcting opcodes.