Start NPC factory
More factory stuffs
Factory done
Merge branch 'Develop' of https://github.com/PimV/Bermuda-TheGame into NpcFactory

Conflicts:
	Bermuda/Bermuda/PlayState.cpp
	Bermuda/Bermuda/PlayState.h
	Bermuda/Bermuda/Wasp.cpp
fix
LoadingSTate::Instance()->draw in maploader
runescape plaatjes OP
Merge branch 'Develop' of https://github.com/PimV/Bermuda-TheGame into LoadingStateFixed

Conflicts:
	Bermuda/Bermuda/PlayState.cpp
Merge branch 'Develop' of https://github.com/PimV/Bermuda-TheGame into LoadingStateFixed
Merge branch 'Develop' of https://github.com/PimV/Bermuda-TheGame into NpcFactory

Conflicts:
	Bermuda/Bermuda/Bermuda.vcxproj.filters
	Bermuda/Bermuda/PlayState.cpp
IMovable to MovableEntity
hunger increase
Merge pull request #61 from PimV/LoadingStateFixed

Loading state fixed
oude plaatjes weg, pickaxe plaatje vervangen door lichtere kleur
Rename folder Entities -> NPC's
spawnponts spawnen
Moved code from Wasp to MovableEntity. MEC&GSM still in Wasp (TODO).
Added virtual void update() to MovableEntity.
stuff
Minimised variable in MovableEntity.h