TilemapWalker allows you to set a location marker into a tilemap. You can then move around with commands such as moveForward, turnLeft, etc.
New consts: Phaser.Tilemap.NORTH, SOUTH, EAST and WEST to use with the TileMapWalker Plugin.
PluginManager.add now accepts additional parameters and if given a function it will pass them all to the Plugin constructor.
InputManager.minPriorityID lets you set the minimum priority level an object needs to be to be checked by a Pointer. Useful for UI layer stacking.
Sound.play now returns the Sound object (thanks @AnderbergE, fix #802)