Started repo.
Created Unity Project
Ported in drag script with line drawing.
Added Visual Studio plugin.
Integrated mouse seeking.
Tried player controlled speed, but not happy with results.
Merge branch 'feature/drag' into develop
Starting WaveAI.
Started separating drag from draw.
Created separate component for waves.
Create SineWave component.
Line now appears to show which AI you are talking to and disappears after a certain distance.
Force and Velocity on ball
Conversation Points!
Player accelerates temporarily when following the leader well enough.
Cap on max velocity
Fixed score decay after decelerating.
Feedback progress
Attempting to approximate arc length parameterized curves. Sine Curve is super broken.
Line now appears to show which AI you are talking to and disappears after a certain distance.
Force and Velocity on ball
Cap on max velocity
Trying to get player to move again