MYST3: Add transition support
MATH: Add new quaternion capability.
MATH: Replace Euler Angle Implementation in Quaternions with Rotation3D based method.
Merge pull request #943 from JoseJX/FixQuaternions

MATH: Remove redundant Euler conversion.
EMI: Fix attached actor's rotation.
EMI: Fix actor's world position after attach.
EMI: Fix the actor's position after attach.
EMI: Fix the rotation after detaching actors.
Actor Testing - REMOVE ME.