change NES board analysis to prioritize gamedb. this would allow users to control the operations, instead of nescartdb always taking control. not sure if this is OK, but I think it is.

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6110 4bbf4f03-6f44-549e-7e59-35d4b0962838
rip out some lua console code I didn't mean to check in

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6111 4bbf4f03-6f44-549e-7e59-35d4b0962838
fix bug in rewind buffer (StreamBlobDatabase)

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6112 4bbf4f03-6f44-549e-7e59-35d4b0962838
Lua - gui.text() and gui.Alert() - strongly type the anchor parameters as a string, will still except 0, 1, 2, or 3 as it did previously, for which it will interpret them as string automatically

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6113 4bbf4f03-6f44-549e-7e59-35d4b0962838
VRC6: support arbitrary romsize through ines identification

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6114 4bbf4f03-6f44-549e-7e59-35d4b0962838
fix slow performance in window mode on some cores due to constant churning of bitmaps for the disk activity light

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6115 4bbf4f03-6f44-549e-7e59-35d4b0962838
NES: fix Shanghai (J)

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6116 4bbf4f03-6f44-549e-7e59-35d4b0962838
NES: pedantic more correct emulation of Fantasy Zone (J).  of no interest to anyone.

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6117 4bbf4f03-6f44-549e-7e59-35d4b0962838
calculate out platform framerates, for convenience

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6119 4bbf4f03-6f44-549e-7e59-35d4b0962838
NES: sunsoft 1: clarify code, no emulation changes

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6124 4bbf4f03-6f44-549e-7e59-35d4b0962838
Genesis VDP display.  But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6125 4bbf4f03-6f44-549e-7e59-35d4b0962838
genesis vdp view: fix color emphasis problem

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6126 4bbf4f03-6f44-549e-7e59-35d4b0962838
it crashes when it loads games it doesn't like?  really?

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6127 4bbf4f03-6f44-549e-7e59-35d4b0962838
PCE CDL: add a new "disassemble" command.  this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6130 4bbf4f03-6f44-549e-7e59-35d4b0962838
GPGX: show "PAL" flag properly in movie files

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6131 4bbf4f03-6f44-549e-7e59-35d4b0962838
7800: fix PAL color display

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6136 4bbf4f03-6f44-549e-7e59-35d4b0962838
gpgx: clean up 32bpp code (no functional changes)

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6137 4bbf4f03-6f44-549e-7e59-35d4b0962838
NES: fix major league for change in database autism

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6138 4bbf4f03-6f44-549e-7e59-35d4b0962838
remove debug statement accidentally left in previous commit

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6139 4bbf4f03-6f44-549e-7e59-35d4b0962838
fix bug that made statusbar look ugly after going fullscreen

git-svn-id: http://bizhawk.googlecode.com/svn/trunk@6142 4bbf4f03-6f44-549e-7e59-35d4b0962838