Purged SDL2 source code from the sourcetree, it's not needed
Fixed SDL2 include, should just be SDL.h
AdAdded check for SDL2 to CMake
Made code compile, not work, with SDL2, old code that needs work is disabled and marked with "#ifdef OLD_SDL1"
Disabled some more code, game now starts up and plays music, no graphics yet, just a black screen
Added -Wno-unused-parameter to disable annoying compiler warning
Removed unused "void Renderer::draw_text(const DrawingRequest& request);"
Implemented basic rendering operations, game is now playable again, rounded rectangles and other details still missing or broken
More .gitignore