Intro redux

Because my '30 minute intro' was originally a blog post, the tone was a bit too light. It also was written a long time ago, and deserves a bit of a refresher for modern Rust. now that my work on the Guide is wrapping up, I want to give it a quick re-write as well.

This is not yet done, but I'm submitting it for feedback so far. I'd really like some comments on the ownership part in particular, which gets lower level than before, but is not strictly 100% accurate. Trying to strike a balance.

In general, I'm not sure I go into enough detail for those without systems experience, but am afraid of too much detail for those that do.

Rendered view: https://github.com/steveklabnik/rust/blob/intro_redux/src/doc/intro.md

/cc @wycats @nikomatsakis @brson etc
I was thinking this over myself, and I came to the conclusion that unshift at least makes the behaviour of the Ruby code nontrivial. In particular, if you just push, the Ruby code could work just because the array had a high initial capacity.

That said, I'm not sure if that's worth using the rather non-idiomatic unshift.