Changed module handling & added PasswordModuleState enum.
Allow usage of enums in AuthPacket.Read method.
Added RSA crypt/store class. Not sure if we'll use it...
Better byte[] combine extension.
Renamed AssignValue->ToBigInteger.
Send busy message if server isn't initialized on login. Thanks @hardcpp for the idea.
Added some CharacterServer opcodes.
Added Connection opcodes.
Added empty packet handler classes.
local