Fixed green idle animation
Created script for combining character prefabs and animation controllers. Made Character and CharacterStyle global enums.
Merge remote-tracking branch 'origin/master'
Fixed yellow colossus melee. Removed unused blue animator.
Hard coded colors for joining for now.  Pick order should be Colossus, Colossus, Blue, Mummy. Probably doesn't work upon rejoining lobby.
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion