removed movepicker class
fixed issue with crash
added attack info class
moved checkinfo class to searchdata tree
separated plydata and searchplydata into own classes
evaluation now takes plydata instead of eval results
refactored attackinfo to not store for each piece, only by type and count
more attackinfo
move king attack to own class
separated mobility evaluation to own class
moved endgame pcsq eval to pcsqEvaluator
king attack settings.
factored out evalinfo.attacks