Fix framebuf blit on resize.
Try scissor/region height if viewport is == 512.

Fixes Tales of Phantasia X menu in towns, where it uses a 480 tall
framebuffer but specifies a 512 tall viewport.
Skip direct blocktransfer draw in buffered.

It isn't needed anymore, and causes glitches in Tales of Phantasia X.
Correct some depal format reporting.
Skip nop padding between functions.

Fixes graphical artifacts in Final Fantasy Tactics, recognizing memset and
memcpy.
Merge pull request #6269 from xsacha/master

Travis: Update to GCC 4.7.3 for Symbian.
Merge pull request #6262 from unknownbrackets/framebuf-estimate

Assume 512 tall framebuffers are wrong too
Symbian: Switch to GCC 4.7.3. Blackberry: Switch to GCC 4.8.2
Travis: Use g++ 4.8 on Linux and Blackberry.
Fix travis