add minimap for overview of actual map

with marked missing areas for information
some map fixes

- fix #440
- fix #441
in map changes:
fixed tile {x = 33190, y = 31783, z = 3}
set door id {x = 32333, y = 32223, z = 7}
set door id {x = 33209, y = 31808, z = 7}
set door id {x = 33209, y = 31801, z = 7}
set door id {x = 33209, y = 31794, z = 7}
ape city quest to mission 8

in map changes:
{x = 32933, y = 32495, z = 7} actionid == 12128
{x = 32965, y = 32593, z = 7} remove teleport (transport via blind
prophet like rl tibia)
{x = 32965, y = 32597, z = 7} remove teleport (transport via blind
prophet like rl tibia)
fix #443

added bed + fixing squares
Merge pull request #62 from PrinterLUA/master

fixes