Use engine power instead of force
Adapted function applied to neruon output. Results are much better now
Merge branch 'master' of github.com:r0mai/car-game
Added a new track
Improved NeuralController loop with better printouts
Added more weight to number of crossed checkpoints
Created debug and release build variants
Adapted parameters a bit
Merge branch 'power'
Merge branch 'master' of github.com:r0mai/car-game
Some tweaks