Megaman Implemented

damage models implemented
--goku does 1.2x damage to megaman's 1x
--megamans movement speed and attack speed is significantly faster
--super mode (super saiyan) multiplies damage by 1.2 while active
now works with controllers
can no longer hold down button to attack (must release)
can no longer press down to quick fall (if we really want it we can
actually implement it but the way it was was broken)
I may have worked on some more stuff but I'm not sure