Created a Windows Game project for the 3D frontend.
Renamed Game1 to KaroGame.
Removed all useless autogenerated code from the KaroGame class.
Removed unused usings.
Changed target framework of all managed projects to .NET 4.
Added Engine.Wrapper and CommunicationProtocol references to XNAFrontend.
Got postbuildevents semiworking again.
Postbuild scripts for Engine.dll are now .bat files and are called correctly.
Postbuild scripts now dont return error code 2 anymore.
Merge branch 'master' into xnaproject_22

Conflicts:
	Engine/Engine.vcxproj.filters