Merge pull request #366 from Jezze/vertex

OGL/VertexManager: Remove unused variable.
Merge pull request #375 from degasus/remove_SkipVertices

VertexLoaderManager: Remove unused function.
Video backends: fix behavior of "konst" TEV inputs.

Also fixes TEVCOLORARG_HALF.

Values verified to match hardwarere.
Merge pull request #368 from magumagu/tev-konst-inputs

Video backends: fix behavior of "konst" TEV inputs.
changed IOCTL_SO_GETHOSTID to remove malloc()/free() calls
account for GetIpForwardTable() returning ERROR_MORE_DATA
remove trailing whitespace
Merge pull request #374 from ToadKing/master

make IOCTL_SO_GETHOSTID more accurate on Windows
Video backends: unify xfregs/xfmem structures.

Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon.
Video backend: merge global var xfmem into xfregs.

There isn't really any reason to keep them separate.
Video backends: mass-replace "xfregs" with "xfmem".
VideoCommon: cleanup Renderer::RecordVideoMemory.
Merge pull request #269 from magumagu/swbackend-xfregisters

SW backend: use VideoCommon XFRegisters struct.
Merge pull request #369 from lioncash/ini

Use size_t in std::string operations in IniFile.cpp, not int
Merge pull request #327 from magumagu/dvd-seek-time

DVD emulation: make seek timing more accurate.
Get rid of old wx event type usages. Use recommended replacements
Video backends: warn on usage of GL_DRAW_QUADS_2.

It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
Merge pull request #360 from magumagu/lighting-rounding

Video backends: fix rounding in lighting computation.
Kill off _T and wxT macros

Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
Move bn.h and ec.h into the correct filter section
Merge pull request #377 from lioncash/vs-filters

Move bn.h and ec.h into the correct filter section for Visual Studio.