Added model as symbol for MotionPath
Removed model, a box will do
Dummy-TaskPane for manipulation of a whole MotionPath (rotation, translation)
Commented out mark for selected Waypoint due to an unsolved error
Dragging a MotionPathModelSymbol updates the waypoint's-locations
The automatic second Waypoint of a MoitionPath is now x+5 instead of y+10
Synchronizing the removal of a MotionPathModel
No Vector<> of MotionEvents, but their models so they can be connected to their symbols
Dragging a whole MotionPath implemented
	-> updates the locations ofthe waypoints in the EditTaskPane
Removed empty comments
Contains, the event itself and a symbol for the basic manipulation (translation (done), rotation (not yet done))