Made a quick node and the required things for it.

Doing that 'TDD' thing. Enjoying it.
Cleaning this up and implementing the steps themselves and the act

=) still doing as much TDD as I can stand.
Cleaning up and some super-basic API docs
adding some stuff to displayable in prep for an actual visual run =)
How the hell did most of this get deleted? Also I added a basic screen class the way I like
How the hell did most of this get deleted? Also I added a basic screen class the way I like
Item parsing works, though there's not any actual items made to parse.
One can get an item from the index now.
Nodes parse from JSON, a bunch more items added
Manually tested that nodes will indeed take things and make things.

Not sure if I like the idea of producer things requiring seeds, though.
Made significant changes to crafting steps, having to redo and regenerate a bunch now.
Setting up basic JSON files for the two basic shops using new crafting step definitions
Reaches sanity check, parsing seems to be working
Adding names to steps. Node needs a lot of work!
Reworking nodes to actually make sense. A sort of fresh start!
Steps can be added with some checks around it
Rearranging things
Verrry basic UI for nodes
Basic UI is probably workable!
Refactoring