MT3 Support. And some NEI Adjustments.

Adds support for MineTweaker3 directly in to Blood Magic, making keeping it up to date easier, as it should never break within the mod itself. Where as it's pretty easy if you were to make a change for it to break a third party. It's a much more stable method. The NEI changes include adding a recipes button for the alchemy and some checks for if the recipes end up null somehow. Some things were based on: https://github.com/WayofTime/BloodMagic/pull/71

As a heads up, because of the way your git is setup. I find it pretty difficult to navigate. You'd need to grab yourself a copy of MT3 dev for 3.0.9 from http://minetweaker3.powerofbytes.com/download/MineTweaker3-Dev-1.7.10-3.0.9.jar and stick it in the libs folder. 

I am so tempted to 'fix' all your branches xD.
If anything needs explanation let me know.