rewrote special attacks:
- now looks for special attack (1-2) status instead of tracking internally
- less code used to perform more logic
- Single Hand style now can use 3rd special
- logic friendlier to users with only two specials
- removed 6 or more enemy limit for dual wield users (3rd special attacks leftover enemies more if less than 5)
- code can now easily be added for other styles (2 handed etc.)