- Fixed STABLIZED typo.
- Changed wounded recovery time to be percentage based rather than absolute value based.
- Fixed overwatch being able to fire infinite times.
- Added visual indicator to highlight units on overwatch.
- Reduced LOS penalty on grenades to 75% maximum.
- Allow fatal wound bleeding to cause bleedout extra wounds.
- Fixed autoshot causing crashes if initiating fire with only 1 ammo left.