Added support for the bullet physics engine to pedestal.
Added a header file to pedestal, started using std::function for callbacks
Added the ability to spawn cubes and spheres to pedestal, using the
camera as a spawn point.
Changed the argument for pedestal to the cube model path

Added bounding box rendering for models loaded in as arguments
Split pedestal and the bullet demo. We now have 2 demos!
Added the ability to shoot spheres with mouse clicks
Merge pull request #10 from Berulacks/bullet

Bullet merge