BattlegroundSG temp update
Update Spells Table
Fixed SendAddonMessage issue.

This fixes GM's not being able to send/receive addon messages through the whisper channel while accepting whispers are turned off.
DB/Creature: Fix incorrect flags_extra for 30413

By untaught, closes #12010
Core/Spells: Replace MovePosition by MovePositionToFirstCollision in spell dest target handling.

- Solves issues such as being able to summon creatures inside terrain/gameobjects, being able to fall through terrain by using Shadowstep/Feral Charge (Cat), and much more
DB/Gossip: Remove "Jarin Dawnglow <Innkeeper>" double gossip
Closes #12019
Core/Players: Fix haste rating formulas. They're supposed to be the addition, not the multiplication of all available bonuses

- This change matches client formulas

Conflicts:
	src/server/game/Entities/Player/Player.cpp
DB/Gossip: Fix some gossip in dalaran
Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide talking needs. Could also replace Battleground::SendChatMessage

Conflicts:
	src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
	src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed some issues there
Core/Trade: It's no longer possible to fake the amount of gold put into the trade window. It's only visual but still an exploit, allowing scamming.
DB/Misc: Delete some incorrect player_factionchange_items

Closes #12005
DB/Gameobjects: Added some missing gameobjects spawns
DB: Changed WDBVerified startdard to VerifiedBuild
DB/Gameobjects: Fixed Gymer's cage phasemask to make it appear while doing "The Storm King's Vengeance" quest
Core/GameObject: Set trap type 0 back to GO_READY after activation.

Otherwise it would be activated again on every update. My fault, moving the activation code to GO_ACTIVATED skips the cooldown check.

Closes #12047
Core/Spells: Fix fishing on areas with liquid data but no valid height
DB/Gameobjects: Updated the VerifiedBuild of some gameobjects
DB/Creature: Fix Antipersonnel Cannon (1) immune mask

Closes #11944, by gecko32
Core/Misc: Fix static analysis issues

Fix uninitialized values spotted by coverity.
Remove unused "dynamic analysis" code, use Valgrind or another dynamic analysis tool instead if needed.