AH update
Added inventory lock to crates and vehicles of active missions
Reorganized vehicleHandleDamage, increased MRAP missile damage
Fixed "Being treated" not showing during revive when stabilized
Fixed clipping of revive dialog medic list, ordered units by distance
Other minor fixes
Added mission processor option to ignore AI deaths
Accelerate mission AI group leader change on death
Added success condition check to mission processor
:unamused:
Merge remote-tracking branch 'upstream/Development_main' into Development_main

Conflicts:
	persistence/players/c_setupPlayerDB.sqf