Merging my changes in, fixed some issues.

Saber system changes:
- Saber locks should be less frequent
- Special moves/katas give power bonuses appropriately, not quite
finished yet though
- Merged in Red's changes to deflections into my wp_saber.cpp
- Some things that were broken should work correctly now
AI:
- Jedi are smarter about using kicks
- Jedi reactivate saber after escaping a drain or grip, with speed
depending on rank
- Jedi don't use dark rage if below 50% HP, if far away from player
- Jedi kick off dark rage if they go below 25% HP
Other:
- Some errors and crashes related to loading save games and checkpoints
may be fixed
Merge remote-tracking branch 'origin/master'

Conflicts:
	code/game/wp_saber.cpp