[Core] Restored ReleaseOnFinalizer functionality (pull request #192).
[Core] Added finalizer suppression on all platforms, removed unnecessary check (pull request #192).
Breaking Change: Seperated Matrix.Billboard into Matrix.BillboardLH & Matrix.BillboardRH
Added Quaternion.RotationLookAt which creates a quaternion from forward and up vectors
[Toolkit.Yaml] Add support for serialization of some default types (Color, Vector4...etc.) in compact YAML form (aka flow). Update to SharpYaml 1.1
[Build] Removed DirectX11.1 Desktop and WinRT configurations.
[Samples] Fixed samples references to use DX11.2 for WinRT.
[DXGI] Fixed mapping for DX11.1 ISurfaceImageSourceNative::BeginDraw::surface parameter (aparently was renamed in DX11.2).
[Toolkit.Samples] Fixed StreamOutParticles sample after changes in pull request #200.
[Build] Renamed Win8DX11_2(Debug|Release) configurations to Win8(Debug|Release).
[Build] Fixed build script according to renamed configurations, removed missing configuration from singned build.
[Toolkit.Yaml] Fix reference to SharpYaml
[Build] Fixed broken configuration for WinRT (as result of renaming Win8DX11_2 to Win8).
[SharpDX] Improved GetHashCode method for math structures (issue #202).
[Direct2D1] Included mappings for newly added functionality in DX11.2 (issue #203).
Merge branch 'master_integration' into remove-dx11-1
[WIC] Improved mapping for DdsFrameDecode class.
[Direct2D] Reduced code duplication by refactoring CommandSinkVtbl inheritance chain.
[Direct2D] Breaking change: renamed BitmapSourceEffect to BitmapSource to match the general schema, as all effects are already contained in Effects namespace.
[Direct2D] Added mapping for OpacityMetadata effect.