Fix inflate stream
IStream::WriteLittleShort, IStream::WriteLittleInt
ngmap: geometry
ngmap: complete but no lossy compression yet
ngmap: modified encoding scheme for possibly better compression
ngmap: fix bug
ngmap: earth surface is now correctly handled
ngmap: linear-linear mode, and some bug fixes
ngmap: remapped quality
ngmap: lossy 2D image compression using wavelet transform (based on JPEG 2000)
ngmap: remove some testing code
ngmap: tune lossy compressor
ngmap: improve lossy compression performance
ngmap: optimized
ngmap: use lossless for blocks with few colors
Merge branch 'ngspades' into ngmap
ngspades: remove blur
Merge branch 'ngspades' into ngmap

Conflicts:
	Sources/Client/GameMap.cpp
	Sources/Client/GameMap.h
ngmap: ngspades now uses ngmap
ngmap: better compression using JPEG lossy codec