Initial commit to public repo
Giant update commit.
Fix up links in pom files
Add analytics service, and a few other cleanup tasks.
Removing crufty old sample.
Replacing old peas sample with peaphysics. Renamed back to just "peas".
Removing garbage output files from repo.
Giant sample project cleanup:
- Added launch configs for all three samples.
- Changed all launch configs to have relative paths.
- Added hello android project (not that it really works, but it's a start).
- Made an attempt to get Flash targets working (not quite there, but closer).
- Removed various sorts of cruft.
Temporary hack to get around git-svn problem.
Cleaning out incorrectly committed output directory
Removed unneeded appengine dependencies; cleaned up another .gitignore.
Fixes to maven poms and checking in libraries to SVN maven repo
Update hello sample to be a very simple "hello world" game
Remove PeaWorld.java (should have been removed with r37)
Add flex4sdk open-source to mavenrepo. Modify flash poms and archetype to automatically download, unpack, and setup flexsdk.home environment variable
Remove android gen directories
Adding android-generated R.java files.
Return Pointer to the simple touch/mouse interface it was intended it to be. This change removes the onPointerScroll and onPointerMove methods that are now found in Mouse and Touch (use those if you need the device-specific functionality). This change also switches the onPointer* methods to use floats rather than ints which will have to occur if layer-specific pointer listeners are ever implemented *fingers crossed*
Update CuteGame for updated Pointer API
Add JLayer library to noise sample