modify vehicle saving so that all store-bought vehicles are saved
add life-time check for vehicles, during restore
refactor player load, and save logic to make use of stats_get directly
fix bug where if max vehicle lifetime was not defined, vehicles were not restored
disable static weapon saving from oFunctions
move static weapon saving into vFuntions
disallow weapon bags from being restored inside vehicles
fix bug, only wipe PlayerSave when player dies
enable saving and loading of bank money