This is the level generator. It makes the floors and the walls. To mess with the shape of the level generation just change the variables Max floor makers and max floors.
mouse look and fire implemented. item pickup for weapon switch. rifle mode altered for long range
Weapon Models
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Merge pull request #1 from jzhangx2/master

Weapon Models
Updated Shotgun
Merge pull request #2 from jzhangx2/master

Updated Shotgun
Player (Cowboy Hat) and Money Model
Merge branch 'master' of https://github.com/thepostalworker/SpaceTown into weaponSide
Enemy Model
Enemy and Heart Container Model
Materials Added for Models
Merge pull request #3 from jzhangx2/master

Player (Cowboy Hat) and Money Model
random HUD stuff, plus included weapon models in pickups
Shuriken
Merge pull request #4 from jzhangx2/master

Shuriken
used maya models. added weapon selector in HUD and added player movement
hud lights
Merge pull request #5 from thepostalworker/weaponSide

Weapon side
Shotgun Shell & Rifle Shell