Structured file hierarchy;
Created installers, included BulletPhysics and SFML in project
Enabled moving of loaded area / chunks with player
Added really cool and pretty and not shitty or crappy loading screen.
Removed debugging options in CMakeLists.txt
Corrected .gitignore: Also ignore result of CMake
Fixed severve bug with physics: Moved adding the physics shape out of the building to the main thread, to prevent the two threads conflicting with bullet. The build thread just builds the shape, the main thread adds it when it is done.
Added cleaning scripts, fixed build system: Did not use the compiled SFML and Bullet libraries before and thus used my accidentally installed libraries, thus did not work on other systems. Added TODO
Added cleaning scripts, fixed build system: Did not use the compiled SFML and Bullet libraries before and thus used my accidentally installed libraries, thus did not work on other systems. Added TODO