First attempt at reducing the lag. Cached the slowest ship and fixed the nan errors. Formations look a bit dodgy but they do eventually form up. Attempting to get rid of the lag before i start tweaking values incase i need to change it all again if it isnt fixed
Second round of attempted optimisations
Another attempt at optimisation
One more attempt. Added in some extra work so that it still works almost as i originally intended
Merge branch 'development' of https://github.com/doctorspoof/SpaceShooter into Development