Added 3DSMax skin and morph export.
updated transform controls
Add missing update calls.
Merge branch 'dev' of https://github.com/arodic/three.js into dev
Make EffectComposer plugins use their own camera/scene/quad

This fixes # 2951.
Update Loader.js texture double slash fix

previous was :
var fullPath = texturePath + "/" + sourceFile;
but texturePath may already have a slash (see extractUrlBase function)

changed slash to texturePath.slice(-1) === '/' : '' : '/'
Typo fix for previous commit
partial solution to Issue #3386: rewritten THREE.Shape.Utils.triangulateShape; THREE.FontUtils.snip prevents triangles with duplicate points; Test: http://jsfiddle.net/H794a/
Adding additional color constructor: Color( r, g, b )

Essentially a shorthand for new THREE.Color().setRGB( r, g, b );
Whitespace errors removed
Update Line.html
Update CircleGeometry.html
Update CubeGeometry.html
Update CylinderGeometry.html
Update SphereGeometry.html
Update CylinderGeometry.html
Update PlaneGeometry.html
Update TorusGeometry.html
Update TorusKnotGeometry.html
Update list.js