All data send / recieved is now first parsed trough the commandmap
fixed users not quiting
Added an option to measure timestamps
Added bullets in the mix
refactored drawing code to 1 svg file
Server now sends its data in packages with a message stack
Fixed connection issues
Remvoed express
Did alot of smaal stuff i think
Optimalized svg rendering
Readded sserver hash
Changed bullet sprite
Merge branch 'master' into develop
Implemented inheritence
Added with the drawable objects
Added hit collison
Added text on hit
Added Camera and colors are now generated on the server
Added rocks to map
switched back to canvas drawing